John Conway [C] discovered that there is a collection of objects derived from combinatorial games which forms a field, called here the field of nimbers. We shall construct the set of nimbers, giving some examples along the way, but we shall not prove that it is a field.
First, what do we mean precisely by a ``game''? A two person game is a sequence of moves played alternately between two players following certain rules satisfying
Sometimes we slightly abuse language and identify a game with a
position
of that game (it being implicitly assumed that it is
known whose turn it is to move). Likewise,
we may identify any move with the board position which occurs
after the move is made. We shall call the two players
Left (or Laura) and Right (or Robert).
We identify a game position
with its collection
of Left options (the legal moves Left can make if it was
her move), denoted
, and Right options (the legal moves
Right can make if
it was his move), denoted
, and we write
.
If the move options for a position
is a disjoint union
of move options for subpositions
,
, ...,
, then
we say
is the sum of the games
, ...,
as we write
Sums of games which are not necessarily disjoint are defined later.
The board, which may be regarded as the initial starting
position of the game,
is a subset of an
piece of graph paper.
For example,
is a possible starting position. A tile is a
subgrid or a
subgrid of the board position.
Left may place a
tile (a horizonal domino) anywhere
on the board
provided it does not overlap any other square which has already been
played on. Right may place a
tile (a vertical domino)
anywhere on the board
provided it does not overlap any other square which has already been
played on.
The only possible move Right has (from the starting position) is to remove the 2 vertical tiles, resulting in
The only possible moves Left has (from the starting position) is to remove 2 horizonal tiles tiles, resulting in
Using the above notation, we may compactly describe this set up as